This project isn’t abandoned. We bought a house a year ago and it’s been a bit of a fixer-upper. The house is eating all of my time and imagination, with much work still remaining, but I will eventually be returning to this game.
The break could be a chance to idly ponder the neglected aspect of world-building.
Untangling the map viewer from my game so it could be published open-source without risk of accidentally committing game files into the MIT licenced repo…
Neil Thapen posted an amazing island generator to reddit a few years ago, along with a summary of how it worked. Eventually I would adopt two of the techniques Neil showcased…